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Showing posts from October, 2020

Creativity and New Media

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  With New technology era we live in, it made it more accessible for information to pass on. I'm the director of marketing in the Uzbek Students Association (UZSA) club in Baruch. My job is to create websites and posters for a new event, spread information through social media, and update websites. Since childhood, I have always been creative, and now I can apply my creativity to new technology. 

HW Creativity

  An important moment in the development of digital media has been the transition from the traditional one-to-many communication model, typical of print media, radio and television, to the many-with-many model, which stimulates the collective creation and use of content. Since content exists in digital form, it is made available from a wide variety of devices, including radio, television, PC and - more importantly - from a mobile phone, which is becoming the dominant platform for delivering all kinds of content. The digitization of voice, image, sound and data, known as convergence, opens up new possibilities for interaction. In the article " How user-generated content can improve your social media marketing strategy" by Lisa Mulcahy, when she say, e ngage in direct conversation with your consumers as to what kind of content you'd love to see them produce. Which is why wh ile one group receives one type of information and another group another based on the content they su...

Modeling Reality with Virtual Worlds

The virtual world is a computer artificial environment that can be filled with many users who can create a personal avatar and simultaneously explore the virtual world, participate in its activities, and communicate with other people. These avatars can be textual, graphic images, or live video avatars with auditory and sensory experience. It does help some industries with the new virtual world.  In the article  " Naughty Auties' battle autism with virtual interaction " by Nicole Saidi, " Autism, more precisely the autism spectrum, is a range of brain disorders that can cause difficulties in social interaction, communication and behavior." Virtual reality help Autism to communicate and feel more relaxed then ever before. It great advantage for health  industry to research more and help Autism to feel more safe in this world.  The cons of these virtual worlds are t he users get addicted to the virtual world and navigate the non virtual environment. This addiction ...

Blog about Twitter

Twitter is a platform where you can express your feelings. There's no wrong answer, and everyone can write about anything. There are no rules besides 250 characters. You can agree or disagree with anything. Where in Blackboard Discussion are more professional, and you must follow Professor guideline. You may disagree with the students' arguments and express your feeling. But it would be best if you did the assignment to get a grade later. In-class discussions are more engaged and relevant based on the current discussion. They are not a lot of time to think, answer, or add your opinion. 

Social networking sites

Facebook Unlike most other social networks, Facebook publishes business and entertainment content in roughly equal proportions. This social network is focused primarily on the business environment audience business audience. Facebook is promoting their brand and sell their goods, services, and even conclude deals. The site has two main options for advertising. The most popular and effective is advertising in the news feed. Advertisements are shown to users and content, consisting of pages of groups and people to which they subscribe. Secondly, to promote the product through advertising in the right column. Instagram The main content of Instagram is photos and videos. The text and comments go in addition to them, although often it is not written at all. They often share something unique and personal with friends and upload photos and videos from everyday life. The visual now works well on Facebook, but Instagram is still ahead of the rest because it is tailored. Ads, where visual percep...